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OUTRIDERS-DLC announced: WorldSlayer delivers a complete new campaign and more

Just a short year after his release, the shooter Outrider gets a comprehensive DLC. The name is the name WorldSlayer and, among other things, delivers a complete new campaign and additional incentives for the endgame. We were able to throw a first look at the content at a preview appointment and briefly put in the DLC.

The most important facts about the Outrider: WorldSlayer-DLC at a glance:

  • Release: 30. June 2022
  • Price: not yet known
  • Systems: PS5, Xbox Series X / S, PS4, Xbox One, PC
  • Main game required? Yes

That’s all in the WorldSlayer DLC

The new campaign is icy: The anomaly on the planet ENOCH continues to develop and now sends us in biplexed ice and snow regions, which make themselves the monsters on the planet. Although the concrete storyline was not yet betrayed, but it is apparent Ereshkigal, the leader of the human insertion Faction , to take an important role. This obviously has its own plans for the future of humanity on ENoch and is belonging to the opponents of the new campaign.

New locations and opponents: To neutralize this threat, the outriders must travel completely new areas, we fought us in the play-session, for example by a crumbling and misty coastal village.

In addition, according to People Can Fly, there will be new opponent variations as well as completely new enemies, including a demonic fisherman, whom we had to put on when playing.

Stronger Loot and Gear: To tackle the events in Worldslayer and defeat the new opponents, it needs stronger Gear, which of course the DLC should also provide. The speech is, inter alia, of class-specific or universally applicable legendary armaments sets. More information about this should be there at a later date.

Additional Skilltree: In WorldSlayer, each of the existing classes will be given in addition to the existing a second “PAX” skilltree, which in turn should divide into two subclasses. The points for this are unlocked via special WorldSlayer events.

New long-term progress system: For outrider veterans, the new ascension system is likely to be interesting. This allows us to improve our own characters in four other categories:

  • Endurance

  • Brutality
  • PROWESS
  • Anomaly Power

Overall, it should be possible to earn almost 200 ascension points, which can then be distributed on the different categories.

Apocalypse Tier: These run until level 40, replace the previous challenge animals of the expeditions and should be even more demanding. In addition, there will be Apocalypse Gear, which is characterized by a third mod slot, which is likely to make the corresponding equipment to the previously most powerful items in Outriders.

Outriders DLC Reveal - First Look At Big Expansion (Outriders Worldslayer Gameplay)

New endgame activity: The above mentioned innovations are likely to keep outrider’s players in their mood for some time, but the thickest chunks waits with the new endgame activity after completing the WorldSlayer campaign. Then the “Trial of Trya Gratar” opens in which apparently another demonic upper church is waiting. Also, there will be more information only in the coming weeks.

Can also get startup directly with the DLC?

According to the developers of People Can Fly, you do not have to be found through the complete game and the previous endgame activities to get started with the content of WorldSlayers. If you are still in the campaign or restarted in the campaign, you can easily create a new character and then automatically up to the required rank 30 high-bounty. Something suitable Gear is then donated.

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Capabilities of new Loot great opponents

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For whom is the WorldSlayer DLC suitable?

Even if newcomers have the opportunity to enter the DLC content directly into the DLC content, the Outriders-DLC focuses mainly of all those who have already explored every angle of the game, have driven their character to the limit and that are still deeper into the systems of the game want to dig up.

For those likely, the endgame activities or the additional skilltrees and Gear options are likely to be interesting, on the paper, the WorldSlayer DLC promises at least a lot of additional long-term motivation. Anyone who does with Outrider’s or has just started, should also find enough content in the basic game for a long time and does not necessarily need the DLC.

Tobias Veltin
@Frischerveltin

Although I have not invested a little playing time in Outriders, but I did not arrive long at the end of the shooter.
Accordingly, I do not really belong to the target group of the DLC, for those who long for new content and, above all, challenges, sounds Worldslayer but after a fairly fat package.
With the new campaign, and in particular the extended endgame activities, veterans are likely to have their bright pleasure.
And the general gameplay loop of the game will probably not be boring so fast in the extension, that has clearly demonstrated the short player session clearly.
All with the appropriate game time on the Outrider’s watch should keep an eye on the DLC in any case.

Season 2 of Halo Infinite will not have a coop to start

Co-Op delayed again - due to
Halo Infinite started without Coop and Forge Modes, but 343 Industries announced that they were in progress for a later date. Since then, the game had only sparse new content, its roadmap was delayed, which the fans nervously annoyed, and 343 was quiet to provide updates, which caused esports professionals to publicly share their thoughts. 343 has now provided an update, and there is another delay, this time for the implementation of Halo Infinite co-op campaign mode.

In a Halo WayPoint blog post contains the more details about the upcoming season 2 and your changes, 343 explains why Halo Infinite’s campaign cooperation will be delayed. “The reality is that it will take more time to land a high-quality, fully functional 4-player network coal experience in the huge, wide open world of Halo Infinite,” says in the contribution. “We are also committed to a great 2-player split screen coeP experience on all Xbox consoles, from the original Xbox One to Xbox Series X – and the non-linear, wide open sections of the campaign present some great challenges for SplitsCreen, for whose solution we have used more time. “

After the text of the explanation, it sounds like the development team would have thought more problems because it has to develop split-screen coach for all Xbox consoles, including the Xbox One, which was introduced in 2013. Split screen already adds additional load, but add the open world of Halo Infinite, and we could have a situation in which the Xbox One Generation holds back the new generation.

The seasons of Halo Infinite are three months, so the Campaign Cooperation of Halo could be delayed weeks to months, but the statement of 343 lets it sound like the latter. “All this means that we can not deliver the campaign network coop on 3 May, at the beginning of the second season,” the contribution continued. “But we are still aim to deliver Campaign Network Co-op later in Season 2, and we will announce a publication date for this and for Split-Screen Coop as soon as possible.”

343 explains these persistent delays with the clear statement that they do not want to overload the development team. “We also have a” priority zero “, all of whom we do, underpin, namely: team health, with a focus on bringing us into a sustainable development rhythm, so that we offer you all great experiences and at the same time a healthy work / Keep attitude to life can balance. “

In addition to creating new content, 343 also tries to fix some existing problems with the Halo Infinite multiplayer. However, these corrections bring their own disturbances with themselves, such. B. resetting ranks. The player base has been struggling with these interruptions and delays since the start of multiplayer mode in November, and further delays will probably serve to strengthen their frustration.

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