If we had any doubt that Elden Ring is the most important project that has been between hands fromSoftware , this week we have known more details that point to that direction. While we already know that the game will be more accessible, from Bandai Namco insist on the great ambition behind the development.
It has been in a talk with Gamesindustry where the Senior Vice President of Digital, Marketing and Content of the Editor in Europe has not trembled the pulse to talk about the relevance of the game. Hervé Hoerdt has highlighted that the idea with Elden Ring is attract a higher audience than with Saga Souls , which was born as a niche title and has become one of the main names of the industry.
The idea with Elden Ring is to attract an audience greater than Dark Souls Hervé Hoerdt, Senior Vice President at Bandai Namco with Dark Souls, we spent a niche a really big audience. I would not say Mainstream, but not far away If it is, he explains. The idea with Elden Ring is to attract an even greater audience. It is a very important game for us, and very important to fromSoftware .
Hoerdt has also wanted to make it clear that everything involving the game is being treated internationally, with direct connections between the European territory and the Asian. We are working very closely with Japan and we have three people dedicated exclusively to the franchise here in Europe, he says. We want to get expand the base of players and that s why we are so ambitious with Elden Ring.
Elden Ring is one of the most anticipated games in the coming months. The new delivery of fromSoftware arrives at January 21 A PC, PS4, PS5, Xbox One and Xbox Series X | S and aim to be one of the 2022 head titles. More delays are expected, since The development is already in its final phase, and since the study promise more flexibility and a detailed open world where verticality will play a main role.
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